Topic · Geometry
Projective geometry
Everything on this site about projective geometry, in the order to read it: a page is listed after the pages it builds on. The figures below are the ones those pages use to explain it; each is live: move a slider and it recomputes.
In reading order
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Read · read first: Lens Distortion — Bending Straight Lines Back
The figures these pages use
Pulled from the pages above. Move a slider and the figure recomputes, exactly as on its page.
From The Pinhole Camera — A Pixel Is a Ray › 1. A Dark Room With a Hole
Camera: focal length and principal point
Camera 1: move it and turn it
From The Pinhole Camera — A Pixel Is a Ray › 4. What Each Number in K Does
Camera: focal length and principal point
Camera 1: move it and turn it
From The Pinhole Camera — A Pixel Is a Ray › 5. A Pixel Is a Ray
Camera: focal length and principal point
Camera 1: move it and turn it
From The Pinhole Camera — A Pixel Is a Ray › 6. Focal Length Is Not Distance
Camera: focal length and principal point
Camera 1: move it and turn it
From Where Is the Camera? — R, C and t › 1. Where It Stands and Where It Looks
Camera: focal length and principal point
Camera 1: move it and turn it
Camera 2: move it and turn it
From Where Is the Camera? — R, C and t › 3. One Matrix From World to Pixel
Camera: focal length and principal point
Camera 1: move it and turn it
Camera 2: move it and turn it
From Points at Infinity — Horizons, Vanishing Points and the Floor › 1. Lines Are Three Numbers Too
From Points at Infinity — Horizons, Vanishing Points and the Floor › 3. Vanishing Points Are the Columns of P
Camera: focal length and principal point
Camera 2: move it and turn it
From Points at Infinity — Horizons, Vanishing Points and the Floor › 4. The Floor in One Matrix
Camera: focal length and principal point
Camera 1: move it and turn it
From What calibrateCamera Actually Does › 1. One Photo of a Board Is One Homography
Camera: focal length and principal point
Camera 2: move it and turn it
From What calibrateCamera Actually Does › 3. How Many Photos, and Why Tilted
Camera: focal length and principal point
Camera 1: move it and turn it
Camera 2: move it and turn it
From What calibrateCamera Actually Does › 5. The Same Idea With One Photo
Camera: focal length and principal point
Camera 2: move it and turn it
From Epipolar Geometry — A Point Becomes a Line › 1. The Plane Through Both Cameras
Camera: focal length and principal point
Camera 1: move it and turn it
Camera 2: move it and turn it
From Epipolar Geometry — A Point Becomes a Line › 3. The Essential Matrix From Three Arrows